
Tight inputs mean any frustrations you encounter are because you messed up, not the game. One tap sends your creature hopping forward, while swipes allow them to readjust slightly left or right along the narrow path. And don’t wait too long to make your hop either, as the slowly scrolling screen and a hungry hawk are both on hand to punish tardiness.

The difficulty faced here is more sudden, with trains thundering through at lightning speed, demanding that you pay close attention to the crossing lights to move forward.

Rivers act almost as the reverse of this, with floating logs offering the only safe route. Crossing a road presents you with a maze-like wall of cars to dash through. Hipster Whale continues to make and publish bright and funny games with broad appeal, including the Apple Arcade exclusive Crossy Road Castle, and Piffle, developed by Mighty Games.To add an extra twist, the challenges each surface presents vary significantly. Hipster Whale has also joined forces with world-renowned companies along the way, including Bandai Namco and Disney to create more top-charting games like PAC-MAN 256 and Disney Crossy Road. Since then, this small indie studio has continued to make big waves, receiving over a dozen nationally and globally recognised awards, including the Apple Design Award for Crossy Road and the 2015 Studio of the Year at the Australian Game Developers Awards. Their first release, Crossy Road, quickly became a viral success and has to-date amassed more than 250 million downloads. Hipster Whale is a multi-award winning Australian studio founded in 2014 by Matt Hall and Andy Sum. Play Crossy Road on your big screen with Android TV Join over 200 MILLION players worldwide and experience Hipster Whale's massive viral #1 hit! FeaturesĬollect over 150 retro-styled, pop art inspired charactersĬross roads, train tracks, and rivers – endlessly hop forever Collect custom characters and navigate freeways, railroads, rivers and much more. Crossy Road is the 8-bit endless arcade hopper that started it all.
